Developing 3D animated products using Blender NC209

During this 2 day residential you’ll learn how to develop your own 3D animations using the software package, Blender.


Summary

3D animation is extensively used for a variety of different TV, film and gaming projects. Having once been developed by stop motion animation, most projects will now use digital 3D animation.

During this two day residential you’ll learn how to develop 3D animations using the freely available software package, Blender. You will learn about the different uses of 3D animation, develop your skills in digital tools and techniques, learn how the software package Blender functions before creating your very own 3D animation. You’ll also have the opportunity to hear from a STEM Ambassador working in the animation industry.

With animation established on several Level 2 and 3 qualifications, this two day residential will support you with the technical understanding of 3D animation development.

Who is it for?

This two day residential is suitable for any teachers planning on, or already delivering Level 2/3 IT qualifications, which include units of work focused on 3D animation development. 

What topics are covered?

  • Purpose of 3D animation – you’ll explore how 3D animation is used within TV, film and gaming projects. You’ll explore how different styles of digital 3D animation are used to appeal to different audiences.
  • Blender software environment – you will learn how to use the Blender environment, you’ll get to grips with the different tools available, before developing your own simple animations.
  • Developing your own animated project – having learnt how to use the software, you’ll develop your own 3D animated project, based upon a client brief. You’ll utilise a variety of different assets, create your own animated assets, utilise a variety of tools and add particle systems or effects. You’ll conduct various tests on your product, ensuring the product is suitable for the audience.
  • Animation rendering ­– you’ll explore the various rendering options available, you’ll evaluate the most suitable rendering option, depending upon the purpose of your animation.

How will you learn?

Hands-on experiential learning with the collaborative support of your peers. Expert advice and instruction on developing animations using Blender, from experienced classroom practitioners.

How long is this course?

This two day course will include approx. 12 hours of CPD. As this is a residential course, meals and overnight accommodation are included for participants for the duration of the course. 

Outcomes

  • Explore the purpose of 3D animation and how it’s used by TV, film and gaming organisations
  • Understand how to use a variety of different tools, both simple and advanced within the software environment, Blender
  • Construct your own 3D animated project
  • Understand how to conduct testing on your 3D animated project to achieve the aims of your client brief
  • Evaluate various rendering options, exploring how these differ depending upon the animation purpose

Notes

This is a residential course, fees include meals and accommodation for the duration of the course.

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