Filters
Clear allLocation
Age range
Subject
- Careers (43) Apply Careers filter
- Computing (163) Apply Computing filter
- Creative arts and media (10) Apply Creative arts and media filter
- Cross curricular (48) Apply Cross curricular filter
- Design and technology (47) Apply Design and technology filter
- Engineering (38) Apply Engineering filter
- Health and safety (21) Apply Health and safety filter
- (-) Remove Leadership filter Leadership
- Mathematics (61) Apply Mathematics filter
- Personal development (41) Apply Personal development filter
- Psychology (11) Apply Psychology filter
- Science (253) Apply Science filter
- Space (8) Apply Space filter
- STEM Clubs (10) Apply STEM Clubs filter
Role
Showing 83 results
On this course, teachers can discover how to create a computing curriculum for pupils aged 11 to 16, using freely available online resources to complement your existing materials.
Location | |
---|---|
Duration | 8 Hours |
Fees | Free |
Subsidy | Computing Subsidy up to - £0.00 |
On this course, you will explore the ethical, legal, cultural, and environmental concerns surrounding computer science. You will build the skills needed to hold relevant, open, and exciting discussions in the classroom. You will develop strategies to help your students be productive and write long-form answers to...
Location | |
---|---|
Duration | 8 Hours |
Fees | Free |
Subsidy | Computing Subsidy up to - £0.00 |
Developing your leadership through the Science Leadership Benchmarks - secondarySL219
"Are you a primary science leader looking to elevate your impact and provide a great science education for the children in your school? Discover how the science leadership benchmarks can help you develop as a leader and provide a framework for subject improvement. Our one-day course will support you to: ...New and aspiring heads of scienceSL200
New to the role of head of a science subject or are you ready to take on the challenge and looking to acquire the necessary skills to gain promotion? Gain the strategies and techniques you will need to be successful by looking at four key areas of leading your own subject: leading teams and change, Planning...Introduction to the Science Leadership BenchmarksSL220
The groundbreaking Science Leadership Benchmarks are a framework for good science leadership, supporting the best possible science education for pupils.The seven benchmarks identify what excellent looks like and outlines frameworks split into chunks to help improve provision in schools.This short online webinar will...Unlocking AI potential for teachersSL954
Generative AI can be a transformative tool for teaching, and can save time on routine tasks. This course will help you understand AI fundamentals and their implications in educaton - and reduce your workload. You'll also find out how to use generative AI models to support adaptive teaching and strategic school...Effective computing transition from KS2-3CP415
Transition between primary and secondary schools is a superb opportunity to promote continuity in subjects, there are many opportunities to explore computing as a subject, whilst bridging the gap and fostering relationships with local schools.During this course, you will explore recent evidence on transition and its...Leading assessment in secondary scienceSL202
We know that assessment in secondary science is crucial - and this course will ensure what you're doing is fit for purpose and informative.You'll look at the theory behind effective assessment and work towards a balance of different methods that are manageable, accessible and allow opportunities for feedback and...Computing Quality Framework – driving change within your secondary school - short courseCP406
Explore the Computing Quality Framework to identify and support change within your school. You will find out about the framework and how to review their progress in developing computing provision. You will explore the benchmarks within the framework and find out how they relate to computing within a school. Learning...KS3 creative computing curriculum - residentialCP295
Curriculum design is centre stage once more, and nowhere is an effective computing curriculum more vital than in KS3. During this two day residential, you will develop your curriculum design and implementation capability from the ground up, modelling effective practice and supporting you to develop a sequenced...Assessment and progression in KS3 computing - BlendedCP213
This course is aimed at computing subject leaders and secondary computing teachers who are looking to ensure rapid progression through Key Stage 3 by ensuring formative and summative assessment is planned and utilised in their subject and in particular what it looks like in programming. Participants will get the...KS3 computing (module 3): Creative curriculum enrichment and inclusion (remote)CP449
Making computing an engaging school subject, that motivates and inspires the full range of students, is a key outcome of an excellent KS3
computing curriculum...
Mentoring support for non-computing mentors - short courseCP401
Trainees and NQTs can bring so much to a computing department, including fresh eyes, new ideas and lots of enthusiasm. One reason why schools don’t take on early careers teachers is the confidence or experience of current...
Mentoring support for computing leads - short courseCP402
Trainees and ECT's can bring so much to a computing department, including fresh eyes, new ideas and lots of enthusiasm. One reason why schools don’t take on early careers teachers is the confidence or experience of the computing...