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This set of Cre8ate maths activities explores three ways in which retailers and product manufacturers may seek to persuade customers to either buy more of their product or encourage customer loyalty. In ‘Prize draw’ students explore sequences and series. ‘Offers’ involves money calculations and comparison of prices...

Ross is an audio engineer at Realtime Worlds, he discusses his role in this video. His role involves creating, recording and editing sound effects for video games. He has always enjoyed music and worked in a music shop after he left school. He went on to working in a recording studio where he picked up technical...

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A collection of ten videos describing Aurora's mission to Mars. The topics covered in the films include:

Made up of two complementary activities, these resources from the CS4FN team go deeper into theory about search algorithms.

The first activity involves the teacher leading a magic trick using some normal playing cards. In the subsequent explanation of the trick, students are asked to consider the pseudocode...

Autodesk design software, curricula, and teaching resources support the advancement of design and engineering education. They aim to provide educational software, certification, and learning materials to align classroom teaching with industry practices, allowing students to use free 3D design software products that...

A collection of five videos dedicated to Automated Transfer Vehicles (ATV). ATVs are expendable, pressurised unmanned resupply spacecraft developed by the European Space Agency (ESA). They are designed to supply the International Space Station (ISS) with propellant, water, air, payloads, and experiments. They can...

This film looks at why automated machines, such as a CNC machine, are used in the production of Brompton bicycles. The need for space has resulted in the manufacture of some parts being sub-contracted, which can create quality control issues....

This longer-duration activity involves prototyping a low-power lighting system. It could be used in an off-timetable workshop or across a series of lessons.

Students are challenged to work through the whole design process, and to place a micro-controller (in this case a BBC micro:bit) at the centre of the...

Dr. Mark Woods explains how the rover technologies must be partly autonomous, since the signals from Earth to Mars take too long for every command to be send from Earth.  The technologies developed for space, also have applications on Earth.

This video is part of a series of ten which look at the one of the...

In this Nuffield investigation students explore limiting values of an iterative process, using arithmetic, algebra or spreadsheets. Students can move from identifying patterns to forming, verifying and proving conjectures.

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This activity requires students to be able to ascertain the range and mode from a list, be able to order a list to find the median and calculate the mean. It could also be used to require students to calculate the averages from a stem and leaf diagram or in a table.

The resource contains three sets of cards...

This resource contains two excel files dealing with measures of central tendency, trend and spread for sets of discrete data.

Averages and...

 

 This resource uses the real-life context of the British America’s Cup team INEOS TEAM UK.  The video shows the crucial role of data collection and analysis in developing the performance of both the boat and crew and the importance of maths in that data analysis.  

Students will...

This matching activity from the Core Maths Support Programme covers the definitions of different measures of location and dispersion. 

The teachers' notes suggest that it may be used as a starter or for revision, as well as including more information and teaching suggestions for...

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