Filters

Clear all
Find a publisher

Showing 4297 results

Show
results per page
...
...

This resource provides classroom activity and a presentation on sustainable design.

Become an engineer and share your idea for innovations that work towards a sustainable future for our planet and our goal of reaching net zero as a country.
 
All teams who enter will have a chance to:

  • Share their innovation with real engineers,
  • Win individual and team prizes, ...

Suzie researches how the sun influences the planets in the solar system.  She also teaches physics to undergraduates and is involved in a lot of outreach.  Suzie is currently working on the BepiColombo mission to Mercury. 

There are two cuts of the video – one aimed at primary aged children, and one for...

Using a set of simple ‘swap puzzles’, this CS4FN activity helps students to learn, fundamentally, what an algorithm is and how they can be made more efficient. Students are encouraged to create algorithms for solving the puzzles which can be used by future players to win, with no understanding of the game, in as...

To play a simple game called Hexapawn, an ‘artificially intelligent’ computer is created made entirely from sweets. The game is like a mini version of chess; the rules are explained fully, and a playing board drawn. The ‘machine’ then ‘learns’ how to improve its playing of the game by trial and error and by ‘...

...

This film, from the Institute of Mechanical Engineers, shows how sports engineers from Loughborough University are using analysis software to help swimmers perfect their style and form, helping them shave seconds off their time.

...

The Computing at School newsletter is published three times a year. It is full of practical ideas for teachers of computing in primary and secondary schools, with articles contributed by a number of CAS members. With input from teachers, academics, advisors and industry professionals, it provides a varied source of...

In these AMP resources, co-funded by the Clothworkers and Nuffield Foundation, students investigate making different symmetrical shapes, using one or more of three given shapes. Students will work logically, identifying and classifying patterns making general statements...

This resource contains 20 instant maths ideas designed to provide students with the opportunity to: * explore reflections of two dimensional shapes * investigate what happens when coordinates are transformed * decide whether the human face is symmetrical * design patterns exhibiting rotational symmetry * explore...

From the Wellcome Trust, this animation shows how syphilis, a sexually transmitted bacterial disease (STD), can infect a person's lymph nodes. If this initial infection is not treated, the bacteria can spread to cause damage to the heart, aorta, brain, eyes and bones. In some cases, untreated syphilis can result in...

The activities in this collection, from the Ellen MacArthur Foundation, are all designed to introduce the principles of the circular economy to students in secondary school. Before teaching the activities, it is recommended that teachers firstly introduce the concept of the circular economy using the introductory...

This task gives students the opportunity to consider the wider implications of unauthorised access to the computer systems of a logistics business. Students are asked to investigate the main areas covered by the Computer Misuse Act and techniques used by hackers to access a company's data and systems. Students are...

Pages