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Using sparkles to light the night sky. It is possible to make them ‘twinkle’ or use an LDR so they only light up in the dark.

From the Centre for Science Education, the RA3 project aims to bring parents together with their children and teachers to explore the worlds of science and technology.

The aim of this activity is to help children and parents think about the area they live in and how it could be improved. They work together...

This Cre8ate maths activity requires students to calculate areas of polygons and to appreciate the link with volumes of prisms. It may also involve detailed exploration of similarity.

This resource from Wellcome Trust Sanger Institute is a hands-on classroom activity for Key Stage Two students that aims to support the teaching of topics such as microbes and hand hygiene. This interactive, practical activity demonstrates how microbes, such as bacteria and viruses, can be spread through surface...

Provided by the Advisory Committee on Mathematics Education (ACME), this resource was written in 2002. It includes recommendations on the steps to be taken, at that time, to raise the quality of mathematical provision in schools. Concerns regarding the poor uptake of students continuing to study mathematics at Post...

This activity aims to stimulate discussion on the question of whether computers can exhibit ’intelligence’, or are ever likely to do so in the future. Based on a pioneering computer scientist’s view of how one might recognize artificial intelligence if it ever appeared, it conveys something of what is currently...

This SMILE resource contains one pack of games, investigations, worksheets and practical activities supporting the teaching and learning of coordinates.

The pack contains ten work cards with a wide variety of activities requiring students to use coordinates to solve a coded message, draw a picture, use...

Data in computers is stored and transmitted as a series of zeros and ones. In this activity students explore how words and numbers can be represented using just these two symbols. This resource includes ideas teachers can use to introduce the topic in order to develop understanding of the binary system followed by...

This edition of the Computing at School newsletter focuses broadly on computing in primary schools, and contains articles covering:

*The new National Curriculum Programme of Study for Computing

*Designing a new computing curriculum in your school; adapting previous curriculum models

*Computing...

These vocabulary cards allow you to introduce a range of Covid-19 terminology in a fun and engaging way. This charades based activity encourages pupils to act out or verbally explain scientific words from doctors and hospitals, to vulnerable and zoonotic. This activity provides a...

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This resource pack contains twelve 'hands on’ activities linked to different aspects of the science of materials and states of matter. Aimed at learners of all ages, they would be particularly suitable for use at primary level to demonstrate key ideas and concepts and to spark an interest in chemistry. Containing...

Produced in 1987, this document written by the Department for Education and Science and HM Inspectorate was intended to stimulate a professional debate and to contribute to reaching national agreement about the objectives and content of the school craft, design and technology curriculum of the time.

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This resource, published in 1980 looks at how craft, design and technology was being taught in schools and, using case studies as examples, examined what made for successful practice. The roles of teachers, heads of department, technicians and local authorities are examined, highlighting how these roles were...

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