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This SMILE resource contains two packs of games, investigations, worksheets and practical activities supporting the teaching and learning of mappings, from simple arrow diagrams to working with composite functions.

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In order to understand the orbits of planets, comets and other celestial bodies, it is necessary to examine the principles of how gravity, and the velocity of an object, interact to produce an orbit. It is a common misconception among students that planetary orbits are circular. This practical activity gives a...

Computers are usually programmed using a “language,” which is a limited vocabulary of instructions that can be obeyed. This activity gives students some experience with this aspect of programming. The resource begins with a demonstration of the marching order activity followed by the activity itself, together with...

Tom Harts is a marine biologist at the Zoological Society of London. This Department for Education clip illustrates the importance of mathematics in biology and provides an insight into a zoological career. Tom describes how he collects data during field trips in Antarctica which he then analyses back in London. He...

Act 1

An animation shows a floating raft in a marine that...

Mark Richards is a scientist and a DJ (DJ Kemist). He was born in Nottingham in 1970 to parents who had emigrated from Jamaica and remembers successfully 'battling with the boffins' at his comprehensive school, often coming top in chemistry.

Following a degree in chemistry, he has worked (getting a PhD along...

This activity focuses on promoting a product to a particular target user group. Teamwork, creativity and entrepreneurial skills are required to design, brand and market a new Nintendo Wii product. ‘Make your pitch!’ provides students with an opportunity to explore and...

The Mars Challenge secondary school resources are a set of "unplugged" computing resources, aimed at students aged 11 to 14 years old.  The resources are set in the context of the European Space Agency ExoMars mission,...

NASA's Viking Mission to Mars was composed of two spacecraft, Viking 1 and Viking 2, each consisting of an orbiter and a lander. The primary mission objectives were to obtain high resolution images of the Martian surface, characterize the structure and composition of the atmosphere and surface, and search for...

Could there be life on Mars? Perhaps so, although the high intensity of UV light means that it is unlikely to be found on the surface. The experiment demonstrates how bacteria grown on agar plates can be killed off by UV exposure. Curriculum areas covered: • Microbiology • Cell biology • Aseptic technique The video...

This collection provides 4 units of work linked to Design and Technology, which explore the need for exploration robots, how they work, how their systems collect data and an understanding of the specialised materials and mechanisms they use. All activities centre around the ExoMars Mission and the Rosalind Franklin...

Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

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