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Movies are amazing: a good movie can make you laugh, cry or jump in surprise. But how do they do it? The music you are listening to plays a big part. This programme investigates the design and technology that goes into making movies sound good – from understanding how soundtracks can make you feel a particular...

This resource provides an overview for a lesson where students in Year 7 choose a blogging platform (if they are allowed to choose for themselves this comparing and contrasting the various offerings could be a lesson in itself), and set up a blog. They are also given various prompts to help with evaluating what...

A series of eight simultaneous equations are given and the initial challenge is to discover the single point of intersection of the lines. On each of the examples given the intersection takes as...

This resource contains two interactive excel files dealing with aspects of multiplication of integers and decimals.

Long Multiplication...

This SMILE resource contains three packs of games, investigations, worksheets and practical activities supporting the teaching and learning of multiplication, from exploring the two times table to expressing a number as the product of its primes.

Multiplication pack one contains sixteen work...

This resource from SMILE contains 15 activities focusing on multiplication, arranged in order of difficulty. The activities address different aspects of multiplication and are appropriate for a range of working styles. Each activity is accompanied by teachers' notes, which give guidance on whether the activity is...

This resource, provided by the Centre for Innovation in Mathematics Teaching, explores why multiplication does not always increase the size of a number. It explains how, by putting the term multiplying into a context with which students can identify and making a situation meaningful, this common...

Three instant maths ideas covering how digits move decimal places when numbers are multiplied or divided by powers of ten. Given a starting point and an answer, students are required to decide which power of ten the original number has been multiplied. The third task requires students to explore which cases do not...

This resource, from the Centre for Innovation in Mathematics Teaching, illustrates the common mistakes students make when multiplying two decimal values. It suggests that the language used could be adjusted so that the term times is interchanged with of, thus one-tenth of one-tenth is...

This resource, from the Association for Science Education (ASE), provides students with all the images they need to make their own revision package on sound. With Music, students can really enjoy the process of revision. Here they make a dramatic multimedia presentation to 'teach' a part of the topic of sound to...

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This pack is about music technology and was developed to accompany the Musical Moods mass participation project for National Science & Engineering Week 2011 which aimed to find a new way of classifying online content based on mood. The activities are linked to the British Science Association’s CREST Awards...

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