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Sonic Pi is a programming environment that lets you create music and other sounds with code while learning programming concepts at the same time, is included with Raspbian (the Raspberry Pi OS), but it is...

These diagnostic questions and response activities (contained in the zip file) support students in being able to:

  • Identify if a material is a composite.
  • Recognise that materials within a composite keep their own properties.
  • Predict properties of a composite material based on the...

This booklet is part of the ‘Innovations in Practical Work’ series published by the Gatsby Science Enhancement Programme (SEP). Composites are made by physically combining two or more materials. Many composite materials are used to provide strength and rigidity while using thinner, lighter components. However, they...

This resource contains 13 instant maths ideas designed to provide the opportunity for students to explore the notation of time and the decimalisation of time, work with bus and train timetables, discover what speed an aircraft flies when it travels at ‘mach 2.5’, what crafts’ speed is measured in knots, calculate...

These guides from the Nuffield Mathematics Project follow on from the Beginnings guide. They deal mainly with number but also cover weights and measures. In Computation and structure 2, the concept of number is further developed. A section on the history of natural numbers and weights and measures...

This diagram supports the understanding of computational thinking, a skill in the primary computing curriculum. Students studying computing will gain an understanding of computational systems of all kinds, whether or not they include computers.

Computational thinking is the thought processes involved in...

A set of homework challenges to promote computational thinking using Scratch and Python courtesy of Greg Reid, a CAS member in Scotland.

 

 

An unplugged activity to convert binary numbers into coordinates that enable students to recreate an image using values given in binary. The resource also includes a spreadsheet which can be used to make more complex images for use with students at a more advanced level. The presentation is more of a discussion of...

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This booklet, from the Mathematics Centre at the University of Chichester, explores how the microcomputer can be a valuable tool when engaged in investigating a situation that leads to such laborious arithmetic that the 'sums' spoil the activity, especially in the...

This resource contains a Lesson Plan centred on the Computer Misuse Act and the choices students might have to make with respect to the act and peer pressure. It helps make clear to students what activities are considered criminal ones with respect to the act as well as asking them to rank criminal activity online...

Computer Science Unplugged is a collection of twenty activities designed to aid the teaching and learning of computer science through engaging games and puzzles using cards, string, crayons and lots of running around. The activities introduce students to many of the underlying concepts separated from the...

This briefing note, intended for Governors and Senior Management Teams, fleshes out the background to the introduction of computing in schools and is intended as a basis for a strategic debate about reform of the ICT curriculum. It has been written mainly with schools in mind, but the broad outline of the argument...

"Computing isn't about computers" - this quote from one of the CS4FN authors, Paul Curzon, should give you an idea about the resources in this collection. Designed to inspire, these activities are about people, solving puzzles, creativity, changing the future and, most of all, having fun. Magic tricks, philosophy,...

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