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Instant Maths Ideas are aimed at teachers of Key Stage Three but could also be appropriate for use with other age groups. The complete resource contains all 16 subject topics together with appropriate resource materials. Each topic has also been included as a separate resource for ease of use. Each topic contains a...

This SMILE collection contains eighteen resources of games, investigations, worksheets and practical activities supporting the teaching of shape and space.

The resources cover 3D, angle, angle properties, area and perimeter, circle measure, coordinates, combined transformations, drawing, measurement,...

The activities in this booklet are intended to help students visualise and describe shapes and their properties. The purpose of the activities is to encourage students to picture things in their mind and use mathematical vocabulary to describe them, this was a key feature of the National Numeracy Strategy.

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A cross-curricular programming activity, using loops in Scratch to draw patterns. Learners first design an algorithm to draw a simple 2D shape, and then use the 'repeat' block to generate artwork. It is advised that children have some prior experience of programming in Scratch. Experimentation and debugging is...

This resource pack introduces the concepts of shelter and shelter deprivation around the world to students in Key Stage Two. It highlights the challenges people face in their daily lives when their homes do not provide adequate shelter. It linked to the curriculum areas of design and technology, geography and PSHE...

These cre8ate maths materials have been designed to support the teaching of mathematics at Key Stage Three, but can be used at Key Stage Two and Key Stage Four, in the context of a beauty salon.

These resources from Shropshire Centre for Mathematics Education were developed from 1990 to enhance students' mathematical experience at Key Stage One and Key Stage Two. They look at strategies which can be implemented to encourage students to use and apply their mathematical knowledge in a manner which suits...

Siemens have created a number of high-quality engaging online interactive games and activities for pupils of all ages covering many aspects of the STEM curriculum.  Topics range from cybersecurity to carbon emissions; programming to dressing a site worker in appropriate personal protective clothing. Many of the...

This resource, from the Royal Institution, provides students with the opportunity to explore patterns in mathematics. The activity begins by considering observed patterns in number sequences and progresses to the concept of fractals, which is introduced to students through playing 'the chaos game'. Students...

This resource contains two instant maths ideas, ideal for use as starter activities, extension work or as probing questions to assess understanding. The activities provide students with the opportunity to consider what is meant by the term congruence, what properties two triangles must share in order for the...

This SMILE resource contains one pack of games, investigations, worksheets and practical activities supporting the teaching and learning of similarity and enlargement.

Similarity and enlargement contains fourteen work cards requiring the students to investigate similarity of different sized...

This activity teaches children how to use a protractor. It includes three protractors that are used to progressively build up to a 'real' one. The protractors are designed to be printed onto acetates and cut out to build up a full protractor showing all the divisions.

Provided by mathsicks, the resource...

Aimed at primary level, this pack contains a range of different activities which take sixty seconds and are intended to stretch the imagination. The activities cover a mixture of topics including: materials and their properties, Earth and space, forces, living things and their habitats, mathematical puzzles and...

This is one of a series of resources to support the use of the BBC micro:bit.

In this activity pupils will make use of the BBC micro:bit to design and create a programmable system that can control the temperature and soil moisture levels in a ‘smart’ greenhouse. They will analyse a design brief and design...

This series of activities from NASA take a mathematical approach to looking at the Sun-Earth system. They are intended as supplementary problems for students looking for additional challenges in mathematics and physical science from age 11 to 16 years.

The problems were created to be authentic glimpses of...

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