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Showing 3836 results
This collection of activities provides a series of lessons linked to computing using the context of Mars exploration. Children learn about algorithms, debugging, flow charts, repeat loops, decision trees, and how images and data are relayed. They find out about search engines, the reliability of information found...
The Mars Diary resources are a comprehensive series aimed at helping KS2 students find out more about the planet Mars, as well as the challenges and opportunities that will be involved in exploring our Solar System. There are six chapters...
‘Design a city that has everything you'll need for a happy, productive and safe life on Mars.’
In this chapter students work out they could overcome Martian conditions to create a sustainable habitat, including
- mapping what is required by a community,
- designing buildings/domes that...
‘Work with your rover to collect scientific samples then head to the lab. It's time to experiment!’
In this chapter students think about the challenges of running experiments on Mars using a robotic rover, including
- programming the rover to navigate,
- decrypting coded messages,
- ...
‘Why do we send humans and robots into space? What will Mars be like, compared to Earth?’
In this introduction chapter students find out more about Mars, including:
- comparing Earth to Mars
- describing past, present and future missions to Mars
- writing a diary to Tim Peake...
‘Before you set off on your next space adventure, tell the people back on Earth why Mars is worth a visit.’
In this concluding activity students are encouraged to summarise their findings from the other five chapters, by:
- creating a poster about space tourism,
- drawing/writing a comic...
‘Explore your new home, from its climate to its terrain, then build a rover to help your research.’
In this chapter students figure out more about the surface of Mars, including:
- finding out about the weather on Mars,
- creating a newspaper article about water on Mars,
- ...
‘Recruit your crew, pack your bag and design your rocket to launch your mission!’
In this chapter students find out about some the challenges that will be presented with space exploration to Mars, including:
- comprehending the changing distances between our planets
- describing the skills...
The Mars Safari Education Pack is designed to leave primary school children feeling like they’ve explored the Red Planet! Working in small groups, children design and build their own ExoMars rover, analyse ‘Martian’ soil samples, safely navigate the Rover across the surface of Mars and make a solar light that only...
This resource encourages pupils to develop their practical skills using a saw and a glue gun to construct a miniature catapult capable of firing a marshmallow. They also have the opportunity to develop their skills to work as part of a team. This activity could be used in key stage two as a short design and...
This collection provides 4 units of work linked to Design and Technology, which explore the need for exploration robots, how they work, how their systems collect data and an understanding of the specialised materials and mechanisms they use. All activities centre around the ExoMars Mission and the Rosalind Franklin...
This resource provides a series of 1 hour lessons designed to help children understand the need for exploration robots and learn about how they function. They are based around the European Space Agency’s (ESA) new robotic rover Rosalind Franklin...
These materials, from the Microbiology Society look at the work of Louis Pasteur and helps students to understand the growth of yeast. There are three resources that can be used together or separately and are suitable for Key Stage Two or Three students.
Marvellous microbes This comic strip...
From the Microbiology Society, these resources help children to think about how important it is to keep their hands clean to avoid spreading harmful microbes. Marvellous microbes: issue two This comic strip follows the story of a small girl and illustrates how important it is to wash her hands...