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Engineers put pure scientific knowledge into practice – but their jobs often involve practical testing, problem-solving and teamwork too. This activity calls all of these skills into action, to help build a tall, strong tower using spaghetti and marshmallows.

Learning outcomes:

  • Investigate the...

Aimed at primary learners, this resource asks children to design and build a tower using spaghetti and marshmallows. This challenge links design and technology, mathematics and science as children use problem-solving strategies and knowledge of two-dimensional and three-dimensional shapes to build their towers....

This activity could be used in Key Stage 2 as a stand-alone activity, as a focused task to develop skills in the use of the glue gun, or as part of a structures project investigating bridges.

In this activity, students develop both their skills in using a glue gun and demonstrate their understanding of how...

This activity could be used in Key Stage 2 as a stand-alone activity, as a focused task to develop skills in the use of the glue gun, or as an introduction to a design and make project, such as the spaghetti bridges.

In this activity, students develop both their skills in using a glue gun and demonstrate...

This collection provides three primary science resources which link to the Royal Institution Christmas Lecture ‘Sparks Will Fly’, given by Prof Danielle George in 2014. Produced by the University of Manchester's Science & Engineering Education Research and Innovation Hub.

The Christmas Lectures at the...

Produced by The Centre for Industry Education Collaboration (CIEC), this booklet offers advice and guidance for:
* teachers who wish to bring industrial speakers into school
* industrial speakers who would like an insight into the needs of teachers and their...

This resource contains six activities that link to Properties of Materials. These resources are designed for use with mixed age groups classes of Year 5 and 6. Activities include:

  • planning and carrying out investigations into the mixing, heating and cooling of solids and liquids, through the hook of ‘...

This is a Bingo activity from Arkive which can be used outside the classroom. Children are asked to circle living things they see on their sheet whilst on a field trip or nature walk. If they get four in a row they can shout 'Bingo'. This leads to a discussion on where the different species were found which can...

This resource, aimed at primary level, contains an activity which investigates how to detect starch in everyday foods using iodine. Linked to the topic of animals, including humans, it contains teachers' notes on how to run the activity, worksheet with answers and background knowledge.

This resource has been...

The Spectrum Maths series of books, aimed at primary and lower secondary level, were published to supplement the mathematics schemes that schools were already using. The series included books on investigations, data handling, games, algebra / shape and space, and number...

A quick game, from the ASE SYCD: Science Year Primary CD-ROM, for up to four pupils to reinforce their knowledge of some aspects of Physical Processes.

The resource comprises of cards and instructions for playing the game. Pupils compete to collect the starts and ends of statements or questions. Areas...

The aim of this resource is to give students the opportunity to investigate the science, technology, engineering and mathematics behind travelling at speed. Students will explore the maths and science of calculating speed before investigating vortices created by wing tips.

Welsh versions of the guidance...

Archimedes’ Spirals: SMILE card 1998 is a booklet of activities beginning by explaining...

This activity from the CS4FN team at QMUL is a metaphorical introduction to Human-Computer Interaction (HCI), graphical user interfaces (GUIs) and the difficulties of working at the command line.

The whole-class activity uses a game called spit-not-so. The winner of the game is the first to choose, from a...

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