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This resource contains eleven problems requiring students to explore where turning points occur, match statements about functions to statements about derivative functions and gradients of graphs at specific points on the curve, explore the tangent and normal to a curve, suggest a possible graph given information...

These resources, written in 2011 and provided by the Joint Mathematical Council (JMC), discuss the role that digital technologies might and should have in mathematics education. Consideration is given to the types of experiences students encounter and how best to develop the curriculum to engage students in using...

This collection of case studies show how a wide cross section of educational professionals use and find inspiration from STEM Learning's digital resources.

This resource from Jonny Griffiths contains a range of puzzles designed for 14 to 17 year old maths students. In each puzzle, the digits one to six have been rubbed out and replaced with six squares labelled a to f. The task is to put the digits back in again correctly to make each statement true...

Dijkstra's algorithm finds the shortest path for a given problem. Dijkstra's algorithm can be used to find the shortest route between two cities. This algorithm is so powerful that it not only finds the shortest path from a chosen source to a given destination, it also finds all of the shortest paths from the...

DISCUS consists of eight Excel workbooks and a set of associated photocopiable work cards covering the topics: Descriptive Statistics, Probability, Binomial Distributions, The Poisson Distribution, Continuous Distributions, Sampling, Regression and Hypothesis Testing. The materials are designed to be used off the...

A substantial part of this Nuffield Advanced Mathematics option was about algorithms. Students used calculators, or computers with a structured programming language, to turn algorithms into programs. They were introduced to various aspects of discrete mathematics and,...

This collection of resources is produced by the Core Maths Support Programme to support the implementation of Core Maths. The collection contains a range of activities all designed to enable students to use and apply discrete mathematics in unfamiliar contexts.

This series of interactive excel sheets explore discrete random variables, in particular those of coins and dice.

The first sheet offers a reminder of Pascal’s Triangle.

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In this activity, students are given a Venn diagram and asked to find eight different probability distributions, one for each of the eight regions in the Venn diagram. The notes give solutions for the regions that are possible.

This resource is part of the Making Stats Vital collection from Jonny Griffiths...

This exercise is designed to ensure that students know how to find the expected value, E(X), and the variance, Var(X) for a discrete random variable, and that the probabilities in a probability distribution always add to one. Students are given a selection of numbers and are challenged to establish those...

In this activity students examine how rolling a dice and doubling the score produces a different probability distribution from rolling two dice and adding the scores on the two die. This activity can be conducted experimentally, with the simulation on sheet two of the spreadsheet producing many trials with...

In this activity students are asked to investigate whether it is possible for a four-sided dice, with positive integer faces including odd numbers, to ever have expectation and variance the same. Sheet two carries a simulation with sheet three providing a search programme to find all possible solutions.

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This resource is from a collection of Nuffield Maths resources exploring Data Analysis. The demand is roughly equivalent to that in GCE A level. It includes slide shows to introduce the topics, student sheets and teacher notes, as well as other relevant resources.

In the ‘DISCUSS regression and correlation’...

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