Filters
Clear allSubject
- Careers (40) Apply Careers filter
- Climate Change (2) Apply Climate Change filter
- Creative arts and media (2) Apply Creative arts and media filter
- Cross curricular (17) Apply Cross curricular filter
- Design and technology (86) Apply Design and technology filter
- Engineering (71) Apply Engineering filter
- Leadership (1) Apply Leadership filter
- Mathematics (78) Apply Mathematics filter
- Personal development (3) Apply Personal development filter
- Psychology (1) Apply Psychology filter
- Science (92) Apply Science filter
- Space (1) Apply Space filter
- STEM Clubs (5) Apply STEM Clubs filter
Age range
Type
- Activity sheet (35) Apply Activity sheet filter
- Article (52) Apply Article filter
- Assessment (1) Apply Assessment filter
- Data set (1) Apply Data set filter
- Demonstration (2) Apply Demonstration filter
- Game (3) Apply Game filter
- Group work (3) Apply Group work filter
- Image (7) Apply Image filter
- Information sheet (13) Apply Information sheet filter
- Interactive resource (1) Apply Interactive resource filter
- Open-ended task (2) Apply Open-ended task filter
- Poster (6) Apply Poster filter
- Presentation (19) Apply Presentation filter
- Research (25) Apply Research filter
- Self assessment (1) Apply Self assessment filter
- Teacher guidance (129) Apply Teacher guidance filter
- Textbook (17) Apply Textbook filter
- Video (29) Apply Video filter
- Include Physical Resources (609) Apply Include Physical Resources filter
Showing 310 results
One of the series of Royal Institution Christmas lectures focusing on Bayes’ theorem. The topic of the resource is an investigation into stolen chocolate biscuits so would make an interesting end of term diversion.
This edition of the Computing at School newsletter focuses on Computational Thinking, and contains articles covering:
*The importance of computational thinking
*...
This edition of the Computing at School (CAS) newsletter is focused on physical computing, and features:
*The BBC Micro-Bit and Make It Digital projects
*CPD tips with Barefoot and Quickstart
*Primary school activities with Scratch and Makey Makey
*Scratch projects with Microsoft Kinect...
This resource from CAS London is a reference guide to compilers, interpreters and assemblers. It could be used as a revision summary for students or as a reference for questions.
These paired activities, from Paul Curzon of the CS4FN team, offer an interesting slant on search algorithms and their relative efficiency.
Students are asked to consider sufferers of ‘locked-in syndrome’, a condition that leaves a healthy mind inside body that is, often, completely paralysed. If the...
MagPi is the official Raspberry Pi magazine. Articles range from beginner guides through to advanced programming and physical computing projects. Many of the articles are of use to teachers using Raspberry Pi computers - these have been selected and are contained within this collection.
The National STEM Learning Centre and Network supports the teaching and learning of science, design and technology, computing, engineering and mathematics (STEM) education in schools and colleges throughout the United Kingdom, from primary level to post-16.
...This resource is a detailed guide to Pygame. Pygame is an open source library that allows students to make graphical computer games and multimedia applications in the Python programming language. The book is suitable for students aged 14 – 18 years, Ideally, students should already have been taught the basics of...
This managing bullying in schools document from the Department of Education looks at how Derby Moor Community Sports College talks to pupils about, identifies, and deals with bullying. The resource is part of the managing behaviour and bullying in schools case studies and explores: *The school's 'Friends 4 U club...
In this video from Osiris Educational Bill Rodgers discusses his...
This is a great resource for providing underpinning mathematical knowledge for A level computer science. It is broken down into topics so could be used in small sessions to reinforce understanding. Set theory, numbers, cardinality, cartesian product, regular expressions, vectors and dot product, functions and Big O...
This guide for students allows them to explore technology used in space through the Arduino tool. They can build circuits to blink an LED and to measure temperature, pressure and altitude. The basics of programming in C++ will be introduced using the Arduino IDE (Integrated Development Environment) software. This...
This edition of the Computing at School newsletter contains articles covering:
*Increasing the number of girls studying computing
*Inclusion in computing
*Network of Excellence and CAS Hubs
*Learning about programming through knitting
*Programming with GameMaker
*...
A CS Unplugged series resource aimed at younger students but also works well with A level students. This illustrates the concept of minimal spanning trees and graph traversal.
This edition of the Computing at School newsletter covers many topics including:
*Visual development of mobile apps using App Inventor
*Active learning in computing using Lego NXT and Logo
*BYOB, an extension to Scratch that aids abstraction and extension
*Robot simulation using RoboMind...