Filters
Clear allSubject
- Careers (1) Apply Careers filter
- Computing (2) Apply Computing filter
- (-) Remove Creative arts and media filter Creative arts and media
- Cross curricular (3) Apply Cross curricular filter
- Design and technology (1) Apply Design and technology filter
- Engineering (1) Apply Engineering filter
- Mathematics (1) Apply Mathematics filter
- Science (3) Apply Science filter
- STEM Clubs (1) Apply STEM Clubs filter
Type
- Activity sheet (3) Apply Activity sheet filter
- Interactive resource (1) Apply Interactive resource filter
- Presentation (2) Apply Presentation filter
- Teacher guidance (3) Apply Teacher guidance filter
- Video (1) Apply Video filter
- Include Physical Resources (39) Apply Include Physical Resources filter
Showing 5 results
This resource introduces students to the topic of epilepsy. Activities include comprehension tasks and word searches of key words and exploring brain seizures through artistic interpretation. The Illuminating the Self activities encourage artistic input and students create a piece of art connected to brain...
This resource is based on the Inventive podcast. The podcast mixes engineering fact with fiction. Each podcast features an interview with an engineer. In this activity, electrical engineer Jack Howarth is the inspiration for poet Katrina Porteous to write 'Ingenious'.
Short audio clips about the engineer...
The Inventive podcast uses storytelling to encourage listeners to find out more about engineers and what they do. In each episode, Professor Trevor Cox interviews an engineer, and then a writer uses that interview as inspiration for a piece of fiction. The podcast brings...
Artificial intelligence (AI) is a disruptive technology, meaning that it is significantly changing the way that people, businesses, and industry interact. To put it in context, the invention of the wheel, electricity, TV, and GPS are all disruptive technologies that changed the way in which society worked.
...
This resource created by the IET is one of a series of resources designed to allow learners to use the theme of the men’s football World Cup to develop their knowledge and skills in design and technology. In this activity, learners will design a sports team logo.
The activity could be used as a one-off main...