Filters
Clear allSubject
- Careers (325) Apply Careers filter
- Climate Change (15) Apply Climate Change filter
- Computing (275) Apply Computing filter
- Creative arts and media (26) Apply Creative arts and media filter
- Cross curricular (214) Apply Cross curricular filter
- Engineering (753) Apply Engineering filter
- Food Preparation and Nutrition (204) Apply Food Preparation and Nutrition filter
- Leadership (3) Apply Leadership filter
- Mathematics (647) Apply Mathematics filter
- Personal development (6) Apply Personal development filter
- Psychology (6) Apply Psychology filter
- Science (1284) Apply Science filter
- Space (14) Apply Space filter
- STEM Ambassadors (35) Apply STEM Ambassadors filter
- STEM Clubs (44) Apply STEM Clubs filter
Age range
Type
- Activity sheet (722) Apply Activity sheet filter
- Article (72) Apply Article filter
- Assessment (17) Apply Assessment filter
- Audio (7) Apply Audio filter
- Data set (1) Apply Data set filter
- Demonstration (1) Apply Demonstration filter
- Diagram (1) Apply Diagram filter
- Experiment (47) Apply Experiment filter
- Game (18) Apply Game filter
- Group work (27) Apply Group work filter
- Image (18) Apply Image filter
- Information sheet (237) Apply Information sheet filter
- Interactive resource (10) Apply Interactive resource filter
- Open-ended task (21) Apply Open-ended task filter
- Poster (34) Apply Poster filter
- Presentation (454) Apply Presentation filter
- Quiz (15) Apply Quiz filter
- Research (169) Apply Research filter
- Self assessment (5) Apply Self assessment filter
- Simulation (2) Apply Simulation filter
- Teacher guidance (949) Apply Teacher guidance filter
- Textbook (30) Apply Textbook filter
- Video (321) Apply Video filter
- Include Physical Resources (26301) Apply Include Physical Resources filter
Showing 2302 results
This STEAM activity allows pupils to design and build a moving model based on ‘The Spirit of Innovation Project’. Pupils will use their understanding of circuits to build their plane with at least one moving part and functioning lights and buzzers. This resource is part of a series of resources produced by Rolls...
Movies are amazing: a good movie can make you laugh, cry or jump in surprise. But how do they do it? The music you are listening to plays a big part. This programme investigates the design and technology that goes into making movies sound good – from understanding how soundtracks can make you feel a particular...
Sometimes what looks like magic is actually science! In this programme, pupils will look at magic and movie tricks for inspiration and find out how it’s done. They explore how things are done to make movies look realistic, and investigate whether some of the themes or technology from the movies could be possible in...
In this activity students learn about:
- the type of movement generated using a slider and a lever
- how a slider and lever allow movement
- how to cut and assemble simple mechanisms using card and scissors
Aimed at primary level, this resource provides a cross-curricular design and technology project linked to the topic of sound. Children design and make their own simple stringed instrument, so they can make a soundtrack for a movie clip. This enables them to learn and experience properties of sound and discover more...
This pack is about music technology and was developed to accompany the Musical Moods mass participation project for National Science & Engineering Week 2011 which aimed to find a new way of classifying online content based on mood. The activities are linked to the British Science Association’s CREST Awards...
This resource provides a series of four lessons in which children work in teams to design a sustainable city. They explore examples of sustainability in existing cities around the world and consider the needs of citizens and the challenges of supporting a growing urban population. Children then plan their city and...
The National Non-Food Crops Centre (NNFCC) promotes the use of renewable energy, feedstocks and materials in sectors such as energy, chemicals, pharmaceuticals and construction. These factsheets provide concise information on the work of the Centre and investigate a wide range of topics including:
- ...
These resources, from the National Non-Food Crops Centre, help primary school children to understand the ideas and examples behind using renewable plant materials. The Centre promotes an understanding and benefits of biorenewable energy, fuels and materials. These resources include:
- traditional fairy-...
This collection offers a selection of videos and career profiles to highlight the breath of STEM careers available. Some of the resources include experiments and classroom activities linked to the career theme, such as the Brian Cox school experiment...
The Education Reform Act of 1988 established, amongst other things, the idea of a National Curriculum (NC) for England, Wales and Northern Ireland. The National Curriculum set out to “promote the spiritual, moral, cultural, mental and physical development of pupils at the school and of society”; and “prepare such...
A report from the National Curriculum Council (NCC). An initial consultation report in November 1988 proposed an ambitious, broad, integrated approach to a range of design and technology-related subjects explored through a wide variety of contexts. It recognised the complex relationship between the knowledge and...
A report from the National Curriculum Council (NCC). During 1991 it became apparent that teachers were struggling to deliver the requirements of the design and technology National Curriculum, primarily in terms of its conceptual intentions, wide and extensive coverage and issues regarding the re-structuring and...
Prior to 1989 subjects such as CDT (Craft, Design and Technology - still then often called woodwork, metalwork and technical drawing in schools), Home Economics, Textiles (or Needlework) and Electronics were all separate subjects in secondary schools.
Since the introduction of the first National Curriculum...