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Showing 4416 results
This STEM activity introduces pupils to fractions by giving them the opportunity to cut a pizza in a range of ways. Pupils will be able to show how pizza can be shared into equal parts and recognise halves and quarters as part of a whole unit. This activity could be used as a starter or main activity to introduce...
This whole class game allows children to practise reading three digit numbers and recognizing 'place value'. The game follows the familiar "I have... Who has?" around the class format where children read a statement about their number and ask a ‘who has’ question....
Six instant maths ideas covering the titles given to each column, the importance of place value in expressing values and the problems that can occur when numbers are written incorrectly. Ideas include finding how many numbers can be made using certain digits, what the value of a particular digit represents in a...
A selection of resources, published by BEAM, for teachers of primary mathematics. They include challenging problems and puzzles, open-ended investigations, cross-curricular activities and resources to practise and develop students' mathematical understanding.
The three activities and their mathematical...
Published by BEAM, these two activities can be used to develop students' understanding of ordering and place value using numbers up to 200.
*Jigsaw uses numbers from 101 to 200. Students have to cut out the pieces then arrange them into a ten by ten grid.
*What's in a date? - students have to organise...
In this activity, published by BEAM, students have to solve mathematical clues to discover a hidden four-digit number. Each place value has a different clue which requires students to solve a problem using a variety of operations including squaring numbers, adding and subtracting decimals and using BODMAS correctly...
Published by BEAM, these games provide opportunities for students to apply their knowledge of place value, rounding and ordering.
*One or less - involves students choosing numbers including decimals and dividing them to try to make a number close to one or two after rounding.
*Round to a whole -...
Published by BEAM, these games provide opportunities for students to apply their knowledge of place value, number recognition and ordering.
The games, with their mathematical content, are:
*Make a two digit number - comparing two digit numbers
*Numbers in a row - using dice to generate numbers...
Published by BEAM, these games provide opportunities for students to apply their knowledge of place value, number recognition and ordering.
*Nearest to 30 - students use dice to generate digits which can then be multiplied by either five or ten to try to reach a set target.
*Nearest to 500 - students...
Published by BEAM, these games provide opportunities for students to apply their knowledge of place value, number recognition and ordering. *Aim for 500 - in this game both players roll the dice and use the numbers to make two three-digit numbers, then add them up. Whoever gets a total closest to 1500 wins the game...
This SMILE resource contains three packs of games, investigations, worksheets and practical activities supporting the teaching and learning of place value and the number system, from identifying simple numbers to working with different number bases.
Place value and the number system pack one...
Published by BEAM, this collection provides a selection of resources for teachers of primary and lower secondary mathematics. Included are a number of challenging problems and puzzles, open-ended investigations, cross-curricular activities, and resources to practise and consolidate students' mathematical...
This selection of spreadsheets, designed by the Primary National Strategies to aid teaching and learning, tackles place value, rounding, estimation, fractions, percentages and decimals, in a variety of ways.
Place value dots shows the visual representation of a chosen number up to 999, in...
This series of interactive excel sheets is aimed at Year Five students and explores place value. New questions can be generated each time by the click of a button. To check the answers click on the smiley face.
The...