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Showing 4227 results
Students investigate the effect of industry or agriculture on a water course, by comparing levels of pollution with those in an ‘unspoilt’ body of water. They will need to consider what form any pollution...
In this project, students make their own toothpaste and compare it to toothpastes available in the shop. They then do some tests to find out which toothpaste cleans the best by testing on egg shell. Students are asked to consider the following questions:
- ...
In this independent research project, students investigate the fat and salt content of different crisps and then suggest which crisps would be best for a patient with coronary heart disease. They start by finding out about the effects of high cholesterol and high blood pressure, and what...
In this SimPhysics game, the challenge for players is to help a family stay warm through the worst winter on record. SimEnergy 1 simulates the factors involved in insulating a building and makes it more fun to learn the physics by taking an enquiry approach. Each round poses a different challenge for students to...
Like ‘The Sims’, in this SimPhysics game students look after a family and keep their home supplied with electricity. In the game scenario the government has set a carbon dioxide quota for each household, so limiting their contribution to climate change. The player has to invest in renewable sources of electricity...
These interactive games from the Institute of Physics support the teaching of energy and space to students aged 13 to 16. The games are designed to help students to engage with the physics they need to use to solve problems and win the games. Each game is accompanied with teacher guidance notes.
The four...
In this SimPhysics game, players get the opportunity to manipulate sound, style a rock band and work on their recordings.
Players are presented with some wrinkles in the recorded sound that they have to iron out. On...
SimSpace is a SimPhysics game-based learning resource where players take on the role of space scientists, scouting the skies for Near Earth Objects (NEOs) that may pose a risk to life on Earth.
The premise is that...
The Pacific island nation of Kiribati recently announced its purchase of land in mountainous Fiji for its population to move to when sea level rises make life on its own low-lying islands impossible. In this activity students use data to predict sea level rises, including uncertainties, and decide whether humans...
The key ideas contained in this 'Six for Six' resource from Siemens involves getting pupils thinking about how we get the power we need to support the wide variety of functions we have come to rely...
This Catalyst article presents six different images of Mercury, the planet nearest the Sun. Mercury has been visited by two probes. The most recent, Messenger, orbited the planet 4000 times in four years before crashing into its...
The effective use of the Gravity Jet Suit requires a high level of control, for the pilot, over their core, leg and arm muscles. This resource explains that biomechanics is the synergy between muscles and bones and shows some of the joints used in flying in the suit.
The resources in this Institution of Engineering and Technology (IET) collection look at the aerodynamic characteristics of objects. Students explore the requirements of aerodynamic design through testing simple shapes in a wind tunnel. The activities focus on students acquiring an understanding of aerodynamics...
Produced by Gatsby Science Enhancement Programme, this activity enables students to consider how techniques and methods for storing information have developed since prehistoric times. This looks at storage methods such as memory, drawings, written texts and digital media.
Students look at why the development...