Filters
Clear allSubject
- Careers (218) Apply Careers filter
- Climate Change (15) Apply Climate Change filter
- Computing (191) Apply Computing filter
- Creative arts and media (1) Apply Creative arts and media filter
- Cross curricular (172) Apply Cross curricular filter
- Engineering (568) Apply Engineering filter
- Food Preparation and Nutrition (86) Apply Food Preparation and Nutrition filter
- Leadership (2) Apply Leadership filter
- Mathematics (569) Apply Mathematics filter
- Personal development (5) Apply Personal development filter
- Psychology (4) Apply Psychology filter
- Space (10) Apply Space filter
- STEM Ambassadors (9) Apply STEM Ambassadors filter
- STEM Clubs (33) Apply STEM Clubs filter
Age range
Type
- Activity sheet (324) Apply Activity sheet filter
- Article (63) Apply Article filter
- Assessment (3) Apply Assessment filter
- Audio (3) Apply Audio filter
- Demonstration (1) Apply Demonstration filter
- Diagram (1) Apply Diagram filter
- Experiment (39) Apply Experiment filter
- Game (12) Apply Game filter
- Group work (9) Apply Group work filter
- Image (12) Apply Image filter
- Information sheet (107) Apply Information sheet filter
- Interactive resource (7) Apply Interactive resource filter
- Open-ended task (6) Apply Open-ended task filter
- Poster (20) Apply Poster filter
- Presentation (146) Apply Presentation filter
- Quiz (3) Apply Quiz filter
- Research (131) Apply Research filter
- Self assessment (3) Apply Self assessment filter
- Simulation (1) Apply Simulation filter
- Teacher guidance (507) Apply Teacher guidance filter
- Textbook (21) Apply Textbook filter
- Video (155) Apply Video filter
- Include Physical Resources (26301) Apply Include Physical Resources filter
Showing 1284 results
Two worksheet based activities that can be used to identify the impacts of technology upon people to sustain their communities in the future. The first activity considers the cultural impact upon sustainability with key questions to research and the second task is an analysis activity looking at cultural, economic...
Published in 1991 by the Scottish Office Education Department, the Assessment 5-14 guidance provided a basis for effective, coherent and manageable assessment of students' achievements in relation to standards of attainment set out in the 5-14 curriculum guidelines. Covering planning, teaching, recording of...
In this activity, from the Institution of Engineering and technology (IET), students are introduced to how the present body centric antenna, plus prosthetic technology, could be compared to science fiction ‘cyborgs’. Students are also asked to discuss ethical issues...
This scheme of work, from the Institution of Engineering ad Technology (IET), provides students with an in-depth understanding of some engineering materials and how they are being developed in industry. This scheme was inspired by the casting process used to make the D3O smart material into a ‘usable’ form. This...
These cross-curricular Science, Design and Technology, Engineering and Mathematics (STEM) activity days from the Institution of Engineering and Technology (IET) encourage the development of students’ problem solving, team working and communication skills. Students achieve a better understanding of what engineering...
A Catalyst article about the work of Damian Murphy a music technologist. Acoustics and sound are examined in addition to the physical modelling and acoustics of buildings and environments, both real and virtual.
This article is from Catalyst: GCSE Science Review 2007, Volume 17, Issue 3.
...
The engineers behind the Watt Nightclub in Rotterdam turn the energy created by clubbers on the dance-floor into power for the lighting. There is even a giant battery to monitor the energy and encourage the crowd to dance more. These resources look at how colour can affect mood and at how electric power can be...
This Catalyst article is about using computer models which use natural selection to evolve new products. Computers can be used to simulate evolution showing how some species die out and how others evolve and thrive. Products used by humans in everyday activities also evolve and this article describes how their...
This STEAM activity gives pupils the opportunity to set up a weather station, using recycled materials and to collect data over a period of 1-4 weeks. The resources gives instructions to support with the making of an anemometer, windsock, compass and a rain gauge. Throughout these activities pupils will expand...
Aimed at primary level this resource shows how to incorporate data logging into science lessons. It contains lesson ideas on the topics of sound, habitats, plants and animals in the local environment, light, thermal insulators, separating mixtures, electricity, changing state and sound. The teacher guidance...
This report from Ofsted looks at the provision for excluded pupils. Schools and local authorities are required to provide full-time and suitable education for pupils from day six of fixed-period and permanent exclusions. This survey evaluates the extent to which a sample of schools and local authorities were...
Students who play with objects, listen to music or find other...
This resource from Siemens consists of an interactive online game and some curriculum linked extension resources. The activities inform students, aged 11 to 16, about various features of the climate crisis and then challenges them to draw all the information together to form an overall view.
In the game...