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This list highlights a number of resources that could be used for by different subject areas for different age groups on World Rivers Day.  The theme of rivers covers a wide range of STEM topics from building bridges, harnessing their energy to generate electricity, to their importance in terms of the provision of...

Water is crucial to human life, but it can also be a killer. Water contaminated with micro-organisms or chemicals, which is then used for drinking or cooking, is a leading cause of disease and death across the world. Poor facilities for the disposal of sewage and other waste water can quickly lead to the spread of...

A Catalyst article about the CLEVER car, which has been designed to be a compact, energy-efficient car. As more and more people want to get about within cities and towns, the problems of congestion and pollution are increasing. Motorcycles and bicycles take up less space and produce fewer emissions than...

This engineering activity, suitable for children in computing lessons, looks at the basics of flowchart construction. Simple examples, such as the decisions made by a dog chasing a stick, are used to make flowchart representation of algorithms accessible to younger children. A simple design activity requires...

This session focuses on Year 6 pupils revising and enhancing their understanding of a healthy and nutritious balanced diet. Pupils use the supporting PowerPoint presentation, inspiration from recipe books and the internet to design a range of dishes celebrating their key ingredient. This session gives children the...

In this activity children learn to name a variety of fruit plants and trees and label their parts. They then explore a range of fruit seeds and describe their properties using comparative language.

This is the second in a series of activities where children work towards an end goal of setting up a yoghurt...

In this activity children think about eating healthily and the nutrients included in each food group. Using this learning, they are then challenged to use a range of seasonal fruit to design a food flag yoghurt that they can sell in their yoghurt cafés.

This is the third in a series of activities where...

In this activity children identify and name the basic parts of the human body and say which part of the body is associated with each sense. They explore their five senses before using them to evaluate their yoghurt dessert.

This is the fifth in a series of activities where children work towards an end goal...

These resources have been created for Year 1 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.

This series of practical STEAM activities have been produced by Rolls Royce for Year 1 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...

In this activity children choose a name and logo for their pizza business. They then learn where a range of food that comes from and role play simple food chains. They then build their own food chains.

This is the first in a series of activities where children work towards an end goal of setting up a pizza...

In this activity children learn about what plants need to grow. They also find out where the ingredients to make pizza come from.  They then set up an investigation to see which plants grow the fastest during ‘The great ingredient race’ activity.

This is the second in a series of activities where children...

In this activity children think about eating healthily and the nutrients included in each food group. Using this learning, they are then challenged to use a range of seasonal ingredients to design a food flag pizza that they can sell in their British pizzeria businesses.

This is the fourth in a series of...

These resources have been created for Year 2 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.

This series of practical STEAM activities have been produced by Rolls Royce for Year 2 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...

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