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A 4-week lesson programme introducing robotics to KS3 using a Micro:Bit and a BitBot. The Bit:Bot Robot is easy to assemble and comes equipped with programmable neopixels, light and line following sensors.  This series of lessons introduce embedded programming, control structures, switching on the neopixels,...

This edition of the Computing at School newsletter contains articles covering:

*Increasing the number of girls studying computing

*Inclusion in computing

*Network of Excellence and CAS Hubs

*Learning about programming through knitting

*Programming with GameMaker

*...

This edition of the Computing at School newsletter covers many topics including:

*Visual development of mobile apps using App Inventor

*Active learning in computing using Lego NXT and Logo

*BYOB, an extension to Scratch that aids abstraction and extension

*Robot simulation using RoboMind...

This collection offers a selection of videos and career profiles to highlight the breath of STEM careers available. Some of the resources include experiments and classroom activities linked to the career theme, such as the Brian Cox school experiment...

Suitable resources for both primary and secondary aged pupils are listed here with those suitable for secondary resources being listed at the top. Some of the resources, like 'Code and Rescue' cover a series of possible lessons to look at code and programming whilst others like 'Programming languages - Harold the...

In 2015-16, the regional Network has been found to have sustained a strong upward trajectory in the amount of CPD that it is delivering, increasing its level of CPD delivery by 45% compared to 2014-15, and surpassing the levels of CPD delivery achieved in previous years.  

The Network has also forged new...

This Challenge Pack, from the British Science Association, aims to give students aged 11-16 and their teachers and educators support to create a science, technology, engineering or maths (STEM) project that they can enter into the National Science + Engineering Competition.

Through creating a project, young...

These Department of Education National Strategies resources explore behaviour and attendance, taken from the Core Day 1 training sessions. The files cover: *Advice on whole school behaviour and attendance policy *Tutors notes: session 1 - review policy *Tutors notes: session 2 - implement policy *Tutors notes:...

These Department of Education National Strategies resources explore behaviour and attendance, taken from the Core Day 2 training sessions. The files cover: *Behaviour and Attendance: effective practice *Tutors notes: session 1 - focusing on solutions *Tutors notes: session 2 - developing staff skills *Tutors notes...

These National Strategies resources from the Department of Education explore behaviour and attendance. The files cover: *Developing emotional health and well-being: a whole-school approach to improving behaviour and attendance * Monitoring whole-school practice to promote positive behaviour and attendance: guidance...

Neon careers resources are a comprehensive resource collection for everything engineering. The primary and secondary resources introduce students to future STEM careers, helping young people to understand more about the world of engineering...

The first video examines the topology of modern networks – how the computers are arranged and connected together.  The history of network topologies is outlined briefly, before considering star networks in more detail.  The need for, and the advantages of a central switch, together with the concept of mesh and...

A short unplugged activity. This uses string and various other props to enable students to simulate the various network topologies required for GCSE Computing. The activities lead naturally into discussions around protocols, data collisions and reliability. A large open area may be required depending on the size...

This group task asks students to investigate how a logistics company could improve its digital infrastructure. Different groups research different aspects of implementing a digital improvement plan including:

  • creating a network of computers
  • using barcodes and barcode scanners
  • ...

This series of five one-hour lessons covers computer networks at secondary-school level. The objectives of the lessons are:

  • Describe what a network is, the difference between a LAN and a WAN and identify three network topologies.
  • Describe pieces of hardware that are needed in a network.
  • ...

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