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Showing 438 results
This issue of magazine includes the following articles:
- Preparing BTEC students for university by Adrian Greenall
- Future careers in magic by Dave Gibbs
- What does a good science scheme of learning look like? by Mark Langley
- Exploring our universe by Tom Lyons
- Moving...
Find out how engineers who work in disaster response save lives on a massive scale. This Tomorrow’s Engineers poster and accompanying teacher booklet, activities and a lesson plan will help students to understand the scale and impact of disaster response engineering.
Many types of engineering are employed in...
How can STEM help us survive and thrive? From thinking about how diseases are spread or contained, to building a better skyscraper that can withstand earthquakes, this programme of activities explores both the practical and the hypothetical. Students are asked to explore the big question: Can we save the world with...
This document from the Department of Education looks at how St Gregory's Catholic Science College uses weekend detentions to deter behaviour. The resource explores the Saturday detentions and the visibility of senior staff, as part of the managing behaviour and bullying in schools case studies.
Behaviour...
This collection of resources supports computing and computer science in upper secondary schools. The resources offer in-depth learning opportunities covering programming with Python as well as other aspects of the curriculum.
The copyright for the collection is owned by Axlesoft Ltd and is available for use...
This guide shows how the BrickPi can enable novice programmers to use Scratch to control complex robots and models.
The instructions need to be followed using Scratch on the Raspberry Pi computer. The resulting programs use different input and output devices, including touch and colour sensors and motors....
The Scratch Patch collection is a series of articles from the MagPi Raspberry Pi magazine. The practical activities contained can be used, generally, with any version of Scratch – on a Raspberry Pi or any other computer. The activities are very directed, in support of students in the early stages of learning...
This resource consists of eleven worksheets explaining how to use some basic commands in the programming language Scratch. Each sheet explains how the appropriate blocks are set up in Scratch, an example of their use and a number of exercises for use in the classroom. The commands covered are: • IF uses a variable...
In this resource students look at the application of linear and binary searches in the real world context of a delivery driver looking for parcels in a van. Students apply their understanding of a linear search to a series of questions before comparing a linear with a binary search to determine which would be...
A set of resources aimed at secondary school students. The resources were developed by Nichola Wilkin and cover the following topics:
- History of computing
- Networks
- Using Python
- Using Scratch
- ...
This activity allows students to investigate how images are produced from data streams by using first a spreadsheet and then an image-processing program. They then go on to see how the usefulness of such a monochromatic image may be enhanced by using lookup tables and calibration. The materials used focus on the...
The joy and challenge of building ‘cheap and cheerful’ sensors has a wide appeal to adults as well as children. It also opens a wide number of links to aspects of the mathematics, science, computing, design and technology, and engineering curricula, supporting scientific investigation and discovery. These...