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Showing 988 results
Quantum computers will revolutionise secure communications, and will make some current encryption methods obsolete. This activity, takes in cutting-edge research at the UK Quantum Technology hubs...
The UK is at the forefront of research into Quantum Technology, where physics pushes the cutting edge of technological innovation.
These resources, from the UK National Quantum Technologies programme, bring a-level physics and computer science bang up...
This activity is a space-themed coding project for learners, combining six to ten hours of STEM linked learning. These lessons use Scratch game creation to explore space and interplanetary missions.
This document compares the Reduced Instruction Set Computer (RISC) and Complex Instruction Set Computer (CISC) approaches. It provides a useful background and can be used as a reference or for producing revision resources.
This is quick starter activity for A-level students aged 17-18. The aim of the activity is to revise the key differences between RISC and CISC processors and to ensure students can explain which architecture should be used in a given situation.
Bernadette Malcolmson is the author of the resource.
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This activity booklet uses the real life context of air traffic control using radar signals to identify the position of an aeroplane that students act out. It provides them with an opportunity to use their knowledge of waves and speed = distance / time to calibrate and calculate the distance a plane is from the...
Students need to be aware of the trade-off when the number of bits allocated to the mantissa and exponent are increased or decreased. This worksheet allows them to answer practice questions. Answers are provided.
This activity supports pupils to be able to understand how search engines rank results. Pupils are given the opportunity away from technology, to create topic led paper-based web pages in groups before discovering how their web pages would rank when searching for key words relating to their content.
The Raspberry Pi is a low cost, credit-card sized, programmable computer which has been developed by the Raspberry Pi Foundation.
OCR have been working in collaboration with Raspberry Pi and with leading practitioners to create resources that support the use of the Raspberry Pi in the classroom.
This resource details an activity where students set up their own network of Raspberry Pis in a classroom, using another machine as their server. As with all of these sorts of activities, it is highly recommended to work through the whoole activity first, downloading the required software ahead of a lesson and...
This document introduces students to the Linux operating system by allowing them to learn and use a number of shell commands using a Raspberry Pi computer. Activities allow them to gain an understanding of how resources are managed and levels of access controlled.
This document introduces students to the Linux operating system by allowing them to learn and use a number of shell commands using a Raspberry Pi computer. Activities allow them to gain an understanding of how resources are managed and levels of access controlled.
This resource has been developed by the Raspberry Pi Foundation in conjunction with OCR.
The Flashing Light LED Recipe Card explains how to turn an LED into an output device for your Raspberry Pi. The resource guides the learner through the steps required when writing the program to make the...
Note - These lessons use the book 'Ready Player One' as a starting point, teachers will need to obtain a copy of the book before using the content, the school library may have a copy that could be used.
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A lesson plan that takes the students through the algorithm to making a paper airplane. It consists mainly of a worksheet task to correctly sequence the steps in making a paper airplane, in doing so they must discard any superfluous...