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The University of York Science Education Group ensured that all the Science in the Environment packs were organised according to broad environmental themes. Within each pack, a number of specific contexts were used to introduce the science content. In addition, each...

The University of York Science Education Group ensured that all the Science in the Environment packs were organised according to broad environmental themes. Within each pack, a number of specific contexts were used to introduce the science content. In addition, each...

This resource aimed at older primary children, covers many aspects of working scientifically whilst learning about materials and their properties. The learning is based upon actual processes used in an industry which researches, develops and produces ingredients for a wide variety of applications. Letters from...

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This resource contains lists of the key vocabulary used in many of the topics studied at primary level. Aimed originally at the five to seven age range, the lists could also be used to support older children learning these topics.

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This resource contains lists of vocabulary, loop cards and word mats to help develop an understanding of key scientific words at primary level.

The twelve vocabulary lists cover the topics of: materials and their...

This resource contains lists of vocabulary to help develop an understanding of key scientific words at primary level. The twelve vocabulary lists cover the topics of: electricity, sound, states of matter, earth and space, interdependence and adaptation, keeping healthy, life cycles, microorganisms, dissolving and...

This resource supports students in carrying out independent investigations.  It helps them to choose, plan, carry out and write up an in-depth scientific investigation.

Students will use a checklist to critically assess a report of a scientific investigation, and then summarise their findings. The checklist itemises all the important information that should be included in a scientific report and the scientific processes that should have been employed in the investigation.

Act 1

A visualisation is given of a ‘Scrambler’ ride. The...

A ten-lesson sequence progressing from the basics of Scratch through to creating simple games. It includes:

  • drawing shapes and using repeats
  • accepting keyboard input to control the movement of sprites
  • planning algorithms using flow diagrams and executing them in Scratch
  • ...

This unit of six lessons does not assume any prior programming knowledge and covers the following guidelines in the National Curriculum:

  • Design - write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into...

This Barefoot Computing resource builds on the ‘Maths quiz with selection’ learning activities which should be undertaken first.

It involves improving an existing Scratch maths quiz and adding score-keeping using...

This resource consists of eleven worksheets explaining how to use some basic commands in the programming language Scratch. Each sheet explains how the appropriate blocks are set up in Scratch, an example of their use and a number of exercises for use in the classroom. The commands covered are: • IF uses a variable...

ScratchJr is an introductory programming language that enables young students to create their own interactive stories and games. Students snap together graphical programming blocks to make characters move, jump, dance, and sing. Students can modify characters in the paint editor, add their own voices and sounds,...

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