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Designed for key stage one pupils, let their imaginations run wild as your class or child designs and creates a place setting for a street party, birthday, charity event or any other celebration. This simple activity allows space for teaching about place settings, left handed eating and basic measurement skills,...

Using the micro:bit, learners will create a prototype score counter. Learners must ensure the product is accurate, well...

Written by the IET, this resource celebrates Diwali, the festival of lights, by making rangolis/kolams. These are bright and colourful designs that are usually made on the floor, or on a board which can be moved to where they are displayed. They are placed to welcome the Hindu Goddess Lakshmi - the Goddess of...

In this activity pupils will design a robot that can mark the pitch lines for a game of football on the Moon. They will produce a labelled sketch of their idea before writing a microcontroller program using the Crumble system.

This activity could be used to teach about designing electronic products and...

In this project, students will develop an automatic ‘ball boy’ for tennis or cricket practice. They could also decide to make the robot for something entirely different - the scope is endless, and it’s up to them what you do! 

In this activity, aimed at secondary-aged pupils, the students will design a new carriage that is powered by electricity for the King’s coronation. They will consider the design brief and criteria for the carriage before sketching and...

In this resource, students design a new glove for use in a sport of their choice. Students may find it helpful to talk with local people who partake in their chosen sport. The P.E. Department may be able to suggest suitable contacts.

A selection of tests, activities and factsheets are available for the...

This is one of a set of resources produced in conjunction with the engineering company Arconic. The resources are designed to support teaching of key engineering concepts at both key stage 3 and key stage 4, including the new GCSE in Engineering. This resource focusses on designing a sustainably powered aircraft...

From Practical Action, this resource is an eco-tool used to compare the sustainability of two products or design ideas.

This activity, from the Institution of Engineering and Technology (IET), introduces students to how we see communications developing to help others.

The resource is designed so that students will:

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This resource allows pupils to design a menu that is suitable for astronauts. They will experiment with different types of food and test their suitability for space travel. They will then create a menu that includes breakfast, lunch and dinner for space travellers.

This activity could be used as a main...

In this activity pupils will design a meal for King Charles III using only organic ingredients. They will consider the design brief and criteria for the meal before sketching and annotating an idea to meet the given requirements. 

This activity could be used as a main lesson activity to teach about the...

In this project, students create an animated character and map it to a standard set of animation moves. Using the tools in Autodesk Project Pinocchio and Autodesk Maya, students can create a character that copies a standard sequence available in Autodesk Maya.

Students then move onto cloud technology and...

This project concentrates on the design and manufacture of a mobile phone accessory using a range of sketching and software, alongside laser cutting and 3D printing processes. Students apply the tools in 123D Design to model the accessory, before manufacturing the product. Students consider the designing and...

This scheme of work is intended as an introduction to Autodesk Inventor. It is aimed at students aged 11-14, but is also suitable for students working up to and including post 16 dependent on experience.

The “Scooter” project teaches a range of fundamental Autodesk Inventor skills through a range of project...

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