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This resource, from the Association of the British Pharmaceutical Industry (ABPI) At Work With Science series, includes two activities to help students with job applications and understanding what employers need from their employees. The tasks encourage students to examine curriculum vitae, assess their...

The guide Pictorial representation, from the Nuffield Mathematics Project, was designed to help teachers of students between the ages of 5 and 10. The guide deals with graphical representation in its many aspects. It contains helpful notes for the teachers as well as ideas and examples of students’ work.

This resource from Siemens encourages students to think about medical diagnosis and how information can assist the doctor in being effective and accurate. Students are asked to suggest ideas about the characteristics of a useful image to support a medical diagnosis. They then look at the properties of sound, how...

Scientists at the University of Oxford are developing and improving computer programs that can learn. Often it is useful to feed computer programs a series of images and to get the computer to identify or sort them in some way, but how do computers create or store...

This activity supports learning in English and Art using the context of Edward Jenner’s work on testing a vaccine on James Phipps.  Children compare a number of artworks depicting Dr Jenner vaccinating James Phipps. As an optional extension activity, they discuss the use of artistic...

This activity helps learners become aware of the importance of maths in their vocational area and use mathematical language to describe aspects of a job role. Learners may need support to use appropriate mathematical vocabulary and may require a list or glossary of mathematical terms relevant to their vocational...

This activity is a set of five puzzles relating to pie charts. The first three puzzles can be solved without the use of algebra. Each of the remaining two puzzles require students to write then solve a linear equation involving fractions. Students who complete the five puzzles are encouraged to write similar...

The first sheet of this excel file shows a frequency table for up to four different colours. Sometimes the angle 359⁰ or 361⁰ is shown in the table rather than 360⁰ and this can be used to aid discussion about rounding. Students need to calculate the angles so that a...

In this activity, from the Institution of Engineering and technology, students work in groups to investigate how Piezoelectric materials can be used in a variety of different ways. For the development element of the project, students propose an innovative application...

A simulation from Science upd8 that looks at how a viral disease spreads in a model population (the school). It is interactive, relevant and involves large numbers of students. There is the potential for family involvement. The simulation continues for around 5 days, after which students can use ICT to analyse the...

This resource by The Centre for Industry Education Collaboration (CIEC) puts curriculum science into real-world contexts and provides a cross-curricular approach to salt.

Children undertake a range of hands-on investigations that look at the use of salt. This includes the use of salt to treat icy roads and...

Aimed at Early Years this game provides many opportunities for developing number recognition, counting skills and discussion.

Each player is given a certain amount of coins at the start and as they travel along the board they will gain or lose coins depending on the cards that they are required to pick up....

This Science upd8 activity is inspired by the film Pirates of the Caribbean. What are the contents of the treasure chest? What metal is the key made of? What happened to the treasure after decades under the sea?

The Pit stop activities from Cre8ate maths are designed to motivate students to investigate the performance of model solar cars through a series of racing challenges. To do this activity you will need a set of model solar racing cars which are often shared between design technology and science departments. Students...

This activity focuses on promoting a product to a particular target user group. Teamwork, creativity and entrepreneurial skills are required to design, brand and market a new Nintendo Wii product.

In this activity,...

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