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This series of interactive excel sheets look at recognising and using numbers. New questions can be generated each time by the click of a button. To check the answers click on the smiley face.

The first four sheets...

Purpose: Digital tools have radically changed the way that fieldwork data can be recorded and saved. There is no longer a need for clipboards and pencils in the field, as digital technology can record details of observations, times, location and images within a single app. This data can be saved to an online data...

This activity examines the meanings of the terms reduce, reuse and recycle. Students consider the efficacy of recycling and reusing and whether they produce the desired results of reducing waste and energy requirements and minimising primary resource use. They then compare the impacts of recycling aluminium to...

This scheme of work, produced by the Institution of Engineering and Technology (IET), allows students to investigate environmental issues in the context of the design and operation of a new school. Students are introduced to the concept of recycling and then apply their...

This cartoon help pupils explore issues around how recycling and reusing products can benefit the environment.

Concept Cartoons are quick, simple and effective. They are designed to intrigue, provoke discussion and stimulate thinking. Concept Cartoons make concepts problematic and provide an engaging...

Produced by The Centre for Industry Education Collaboration (CIEC), these activities help students to examine the recycling of materials, concentrating on polymers and the potential for the recycling of waste plastics. In doing so, students look at polymers, the properties of plastics, purifying components of a...

This booklet is part of the ‘Innovations in Practical Work’ series published by the Gatsby Science Enhancement Programme (SEP). ‘Sustainability’ is about using resources in a way that does not deplete them. An increased emphasis on renewable energy is part of the move to greater sustainability, but so is the idea...

This magic trick from the Computer Science for Fun (CS4FN) team at QMUL is based on a ‘self-working trick’. It includes a set of instructions which, so long as the commands are followed, works every time. It is, therefore, an algorithm.

The trick involves playing cards – the actual value of the cards is not...

Ideal for a Halloween-themed coding lesson! Using sparkles to imitate eyes in a portrait – but can be made harder using LDRs or making the lights fade in and out.

Students investigate why the moon turns red during a lunar eclipse by exploring refraction, dispersion and the scattering of white light through different media.

Students investigate transport in plants by seeing what happens when flowers are placed in different coloured solutions.

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As astronauts travel to the Moon, Mars, and beyond, the need for nutritionally balanced meals becomes even more important for space missions. The amount of fat inside food packaged for spaceflight is analysed by researchers before the food is sent into space.

In this lesson, students will discover the fat...

This activity provides the opportunity for students to appreciate how mathematics plays a part in everyday life. The town council has allocated £100,000 to spend on reducing the number of deaths and serious injuries due to road accidents. Students are expected to adopt the role of planners who work in small teams...

This resource contains an interactive spreadsheet which demonstrates and provides practice in reflection and translation at primary level.

Activities include: identifying lines of symmetry in 2D shapes, plotting...

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