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Showing 5454 results
Cloud chambers are boxes specially made to detect charged particles and radiation. In this activity, a cloud chamber, made from a plastic fish tank or terrarium, is used to observe alpha and beta particles. The suggested source used in the cloud chamber is a thoriated welding rod. Dry ice is used ...
From the Nuffield Foundation, this module develops the use of co-ordinates in two and three dimensions using traditional games. It digresses into the simple use of matrices as information stores and finally, extending the work on ‘battleships’ into equations of lines...
In this Nuffield investigation these resources from AMP, co-funded by the Clothworkers and Nuffield Foundation, students investigate how many positive integers are less than and co-prime to any given positive integer. This activity requires some confidence with the co-...
The Nuffield Foundation provides this resource which shows students how, given a set of measurements along an irregular coastline, it is possible to approximate the area of land which is lost to coastal erosion over a period of time. Coastal erosion A - this activity uses the context of coastal erosion to introduce...
This resource is a full investigation with additional activities using a variety of multi-sensory approaches where students are experimenting to make the best protective sea wall.
These are activities on the theme of...
This Royal Academy of Engineering resource teaches students coding through a series of physical computing and practical activities that explore the essential role engineers have in supporting the emergency services and search and rescue missions.
Combining plugged activities, using a Crumble Controller, and...
The aim of this resource is to give students the opportunity to investigate the impact of science, technology, engineering and mathematics on code breaking and security using the Cold War and espionage as a hook. Students make their own code wheel based on the Caesar cipher and explore the maths behind codebreaking...
Pupils can explore the characteristics of the surface of planet Mars and will learn how to navigate a planetary robotic vehicle on to it. The resource focuses on coding and uses Open Roberta Lab which is an online simulation tool. Pupils will become familiar with the main characteristics of the Martian surface and...
This presentation guides students through an explanation & coded simulation of Bubble Sort. Students can add to this later by adding another option for Merge Sort with the potential to then measure the time taken for each algorithm to form a...
This resource from the IET Faraday programme, supported by MEI and Tomorrow's Engineers, provides students with the opportunity to explore geometric constructions through the concept of machine programming. The resource explores how computer controlled machinery could construct shapes,...
Two worked example coding challenges that are useful for teachers as a teaching aid. These can be used to illustrate the relationship between a flow chart, pseudo-code and program code.
This activity involves planning and block coding a whack ‘em all style game with a score and timer in Scratch, using selections and variables. The lesson focuses on exploratory learning, giving the pupils time to explore and work out for themselves how to create the code needed for their game.
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This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a BBC micro:bit to find other micro:bits in a class treasure hunt.
In this activity pupils will make use of the BBC micro:bit to design and create a programmable...
This 5-minute video interview with Dr Charlie Clutterbuck of Manchester Metropolitan University introduces students to the history and economics of coffee and the impact of a plant pathogen on coffee production.
How long will your morning coffee be...