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One of the trial units from the Nuffield Primary Solutions in Design and Technology. In this unit, children are tasked to make bread rolls.

It is necessary to set the context for the activity. This may be to agree a theme as a class or group, such as 'to make bread rolls for a children's party' or to base...

One of the trial units from the Nuffield Primary Solutions in Design and Technology. In this unit, children work co-operatively to produce a large weaving suitable for display in the entrance hall of a school.

The purpose of this activity is to explore weaving, and to design and make a large woven
...

One of the trial units from the Nuffield Primary Solutions in Design and Technology. In this unit, children learn about woven fabrics, and to design and make a fish like construction using a primitive loom.

The finished loomfish can be displayed in the classroom, so that the different designs can be...

One of the trial units from the Nuffield Primary Solutions in Design and Technology. In this unit, children design and make a small printed cushion cover.

The purpose of this activity is to explore the decorative use of lettering and pattern when
applied to fabric, and also to produce a useful item for...

One of the trial units from the Nuffield Primary Solutions in Design and Technology. In this unit, children design and make a 'simpler sampler' using fabric crayons and patterns derived from handwriting patterns.

The purpose of the activity is to create modern samplers to display handwriting patterns. This...

One of the trial units from the Nuffield Primary Solutions in Design and Technology. In this unit, children design and make a fabulous artificial flower from a range of materials such as card, paper, fabric, art straws, pipe cleaners. Each child's flower will be used in a class display of flowers. The flowers...

One of the trial units from the Nuffield Primary Solutions in Design and Technology. In this unit, children design and make a useful resource for a home that meets all the family’s identified textile repair needs.

The purpose of the task is to show the need to repair textiles when they become worn or damaged...

In this activity from the IET, pupils use the theme of Chinese New Year to design and make a Chinese dragon mask. They will investigate the importance of colour and the dragon to Chinese culture and use this information when designing their products. They will make two masks, one using an existing template, and...

Children and young people need attractive, accessible school buildings.  ‘Inclusive’ design can enable and empower those with SEN and disabilities to participate fully in life at school and in the wider community. This building bulletin draws together information to help everyone involved in designing these schools...

This Core Maths activity covers the key points to consider when designing an effective questionnaire.

It is suitable for a whole-class introduction to the topic, providing ample opportunities for group discussion. The practical task enables students to design their own...

Inspired by the Born to Engineer video from Mathew Holloway, this resource uses the Crumble controller, setting students a design challenge that sees them create their own umbilical controlled buggy that can navigate small spaces. Although specific to the Crumble controller, this resource could be used as a design...

Designing the Future from Siemens is a set of activities which help students to discover the manufacturing process and how digitalisation is making factories smarter.

This resource includes an online interactive game which allows pupils to explore a smart factory highlighting the different areas in the...

Trainers are one of the most commonly worn shoes in our culture. They provide comfortable support for our feet as we go about our active lives. The design of trainers (and all athletic shoes) is based on how they will be used and is an example of bioengineering.

This activity introduces the concept...

This is a problem solving lesson that is designed to help students to:

  • Understand the connection between relative frequency and probability
  • Gain experience of designing and carrying out a probability experiment
  • Calculate a theoretical probability for a practical scenario
...

Desk calculators was the first of the Weaving guides written by the Nuffield Project Team for the Nuffield Mathematics Project. This guide was not intended to be a manual of instruction as it was felt that teachers and students could find out for themselves ‘how they work’. It was suggested that each school should...

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