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This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.
'Decision maths 1' was to provide thorough preparation for the revised 2004 specification. Based on the first editions, this series helps students to prepare for the new exams.
'Pure Core 1 and 2' was written to provide thorough preparation for the revised 2004 specification. Based on the first editions, this series helps students to prepare for the new exams.
This is a student textbook for the A2 year of the A-level Advancing Physics course. This full-colour text provides good physics reading for students and builds on the concepts covered in the AS year of the course. 'Advancing physics' shows how physics is exciting, always developing, and of great practical use....
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection...
The A2 student book deepens understanding of crucial ideas to prepare students for further study, and provides further opportunities for personal involvement and individual initiative.
The AS student book is designed to inspire students of physics. It provides an introduction to physics and its uses which prepares the way for possible further study.
A case study from Mathematics Matters which looks at how mathematics is applied in the animation industry. The computer animation industry relies on a steady stream of mathematics to produce the fantastic images found on our cinema and television screens. Advanced mathematics also fuels developments in other areas...
This book shows how the metric system was developed, logically and methodically, by scientists, engineers, merchants and statesmen of many countries, including our own. It is then compared with the imperial system in a variety of contexts, and its advantages are considered objectively, particularly in its modern...
This book takes us on a journey around the world in search of the hidden world of ants with details on how ants live and how they dominate their eco-systems, displaying behaviours very similar to humans, but on a different scale.
Students will learn how to extend Minecraft and create a new gaming experience, by exploring the magical world of Minecraft programming. 'Adventures in Minecraft'cis written especially for 11- to 15-...
Adventures in STEAM explores the role of science, technology, engineering, art and maths in a range of topics. This book focuses on the buildings around us, from their concept to their materials and...
Take a look at how a robotic arm is designed, how engineers are devising examples that can be controlled by the human brain just like a real arm, and how the science of electronics allows the...
Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about...