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Showing 40292 results
This activity aimed at primary level contains a series of five simple grids to help children reinforce their understanding of co-ordinates. Each sheet contains a simple co-ordinate grid filled with letters and provides sets of coordinates which children then look up to find encoded words. Each grid contains a...
This presentation guides students through an explanation & coded simulation of Bubble Sort. Students can add to this later by adding another option for Merge Sort with the potential to then measure the time taken for each algorithm to form a...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.
Network is a series of books which provides a wide range of ideas and activities in mathematics.
Action Books are each based upon a theme and encourage active mathematical exploration. Titles include Animations, Chance, Codes, Doodles, Moves, Pegs and Tiles.
This activity will support pupils to design and programme a Maze Air Speed Record game using the coding package Scratch. Pupils will learn to programme sprites, scripts, costume and stage and the activity can be used to consolidate learning or to teach the Scratch programme for the first time. This activity is part...
This resource from the IET Faraday programme, supported by MEI and Tomorrow's Engineers, provides students with the opportunity to explore geometric constructions through the concept of machine programming. The resource explores how computer controlled machinery could construct shapes,...
Coding as a Playground...
Two worked example coding challenges that are useful for teachers as a teaching aid. These can be used to illustrate the relationship between a flow chart, pseudo-code and program code.
This friendly and accessible introduction to coding for complete beginners teaches children the basics of Scratch, a free, online program developed by MIT which is widely used in primary schools. It allows them to get inside the code of their computer and create simple games and animations on screen.
An easy-to-grasp introduction to coding concepts for children 'Coding for kids for dummies' breaks coding into a series of small projects, each designed to teach elementary-to-middle-school-aged students a core...
This activity involves planning and block coding a whack ‘em all style game with a score and timer in Scratch, using selections and variables. The lesson focuses on exploratory learning, giving the pupils time to explore and work out for themselves how to create the code needed for their game.
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