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Increased focus on computer science has recently brought about the new national curriculum in computing. This book explores the role of the computer science teacher in a...

This book is an introduction to the graphical language Snap!. Snap! is a free graphical programming language. Inspired by Scratch, it builds upon its foundations and expands its functionality.

This resource is suitable for both the novice and experienced programmer. The author, attempts to bridge the gap...

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This book is intended for people who are meeting the subject for of Computer Studies for the first time...

This widely used textbook explains how a computer is designed to perform its various functions and how the operator uses it to fulfil these functions. It includes a glossary of key words and end-of-chapter exercises to aid comprehension.

This report, published by LSIS, describes an action research project carried out by Newcastle College. The main aim of the research was to identify a new approach to teaching which would help engineering students in the learning of calculus. The cohort of students had no previous experience of calculus and the...

This case study from Ofsted shows how one secondary school integrated computer-aided design and manufacture (CAD/CAM) into their design and technology provision.

At Ripley St Thomas Church of England school, students use professional standard software and manufacturing equipment confidently, developing...

Illustrated using photographs, this book looks at how the computer has evolved from the earliest known tallying system around 30,000 years ago to the machine it is today, and examines its role in a variety of contexts, from wartime operations to its influence on fiction and film. 

'The Computer' traces the evolution of this vital machine from its earliest roots through its exciting application in code-breaking during the Second World War, from its initial use in the workplace and home, to its...

This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.

This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.

This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.

One of the trial units from the Nuffield Primary Solutions in Design and Technology. Children design and make a framed clay mosaic which can be displayed at school before being taken home to be displayed there.

The purpose of this activity is to learn the skills necessary to design and make a mosaic from...

One of the trial units from the Nuffield Primary Solutions in Design and Technology. Children design and make a 3-dimensional prototype model of a commercial vehicle.

It must be suitable for use as a storage and transport vehicle for a particular load such as milk bottles, letters and parcels, sheets of...

Produced by the Nuffield Foundation, these materials describe activities that challenge children to produce a design for a vehicle. It must be suitable for use as a storage and transport vehicle for some of the equipment used in a fairground. The vehicle should be eye catching, so that it attracts attention from...

Computers and young children, written in 1970 for the Nuffield Mathematics Project, took the stance that the computer was 'the most important scientific advancement' at the time; and that the explosively expanding effect of computers on so many aspects of our lives made it important that all members of our...

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